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Re: lekt player

Posted: Mon Mar 02, 2015 3:17 am
by lekt
sorry, was busy yesterday, just now review code. retested 2 files uploaded: lektmod.exe and lekt.exe. works for me.
could you run lektmod.exe by .bat file: make lektmod.bat with simple content:

@echo off
lektmode.exe
timeout 200

run lektmod.bat and see what windows will say. if mod has successful then Data modified of lekt.exe will be changed to current time. make mod only with original lekt.exe v3.17 256 downloded from google drive.

Re: lekt player

Posted: Mon Mar 02, 2015 8:30 am
by jesuscheung
tried lektmod.exe
"!.exe has stopped working"

-----
now i don't mod, but 3.17 256 no working anyway.

Re: lekt player

Posted: Mon Mar 02, 2015 10:27 am
by lekt
unfortunatelly, it don't work for you. original v3.17 256 can't work without mod coz it contains only empty API function pointers inside binary file. need run lektmod.exe to update these pointers into original v3.17 256 file (renamed lekt.exe) each time when windows has restarted.

idea: all needed API functions pointers for player are constants, don't change value in windows working session, they resident in its memory locations loaded by OS in beging of working session. so then i don't import them (import address table) into file, don't declare these functions in players code. interesting, works in my case, get benefit in code and sound better.
maybe your OS changes these pointers, not sure. will try learn.

Re: lekt player

Posted: Mon Mar 02, 2015 9:21 pm
by goon-heaven
I have lektmod.exe and lekt.exe v3.17 256 working on audio PC.
[My earlier post was result from trying to run it on my W7 internet PC]
Time for a listen... will report back..

Re: lekt player

Posted: Mon Mar 02, 2015 9:42 pm
by goon-heaven
Doh.. spoke too soon.

OS booted from VHD on USB stick: playing ok (as posted above).

OS booted from same VHD loaded into RAM, USB stick removed:
lektmod runs apparently updating date modified.
But lekt.exe reports:
The instruction at 0x108efa8c referenced memory at 0x108efa8c. The memory could not be written.
--------------

UPDATE:
seems lekt.exe needs replacing with original file everytime before running lektmod.exe.
Now playing very nicely from OS in RAM.
Thank you Lekt! Time for a listen..

Re: lekt player

Posted: Tue Mar 03, 2015 3:21 am
by lekt
good news from you, goon-heaven. will make lektmod.exe more useful so then can mod from moded lekt.exe. lektmod.exe v1.0 can mod only with original lekt.exe. used some tricks for testing, need improve by this method. in my case all wasapi function pointers also are constants, will do with them, can get more benefit in code.

Re: lekt player

Posted: Thu Mar 05, 2015 6:54 am
by jesuscheung
goo, can you remind me how to combine wav files into one big one

Re: lekt player

Posted: Thu Mar 05, 2015 7:45 am
by jesuscheung
think 3.16 maybe best of 3.16x...
decay is great. rythm is most accurate. power is 100% maybe 100.5%
but 3.16.1 and 3.16.2 is softer. 3.16 seems very little bit stretched/3D -> earaches

is it possible to reduce power/weight of 3.16? but power needs to be more than 3.16.1 and 3.16.2

Re: lekt player

Posted: Thu Mar 05, 2015 7:55 am
by jesuscheung
retried modding PE... seems always make sound worse if change anything.

now stack & heap if reduces, then accuracy increases, but earache comes (dry, tense).
if increases, then rythm is worsened.

------
try MinorOperatingSystemVersion = 2
and
try App can handle > 2gb address = false

bass changes, maybe lesser, but overall sound is less earaches, treble is better.
stage is smaller (like 3.9 small), but focus is better.

don't know if better, but i prefer this sound

(tested with many versions of 3.xx)

Re: lekt player

Posted: Thu Mar 05, 2015 8:26 am
by jesuscheung
cannot find a better piece of ram
nothing beats a factory default x-x-x-3x ram timing!

don't think they make ram like that anymore. expecially for newer ram that >2000Mhz, timing starts to struggle
all other timing just doesn't sound right when i have listened to x-x-x-3x
f**k i7 haha, no such ram support